Virtual Reality Airbus A320 Cockpit

Max hoek vrairbusa320cockpit2
Max hoek vrairbusa320cockpit3
Max hoek vrairbusa320cockpit1
Max hoek a320wireframe3
Lowpoly Wireframe
Max hoek ue4cockpitviews
All different Viewmodes with the Lightsetup in UE4
Max hoek joystickwithwireframe
Small example of my modeling work with Highpoly Wireframe
Max hoek controller ui
UI Design (more informations on my website)
Max hoek cockpitdecalaction
Decal for all signings
Max hoek static
Final Materials
Max hoek materials
Created every Material from scratch by myself in Substance Designer

The aim of the present work was to create a cockpit of an Airbus A320 and to make it into a useful training software for pilots in combination with a game engine and VR.
Through this software in conjunction with VR, it is to be possible to practice certain procedures even outside the costly simulator.
The whole project was used as a test object for my bachelor work.

During the project I was responsible for all visual, as well as technical thinks in this direction. Starting with the planning of the cockpit layout, as well as highpoly / lowpoly modeling, texturing, material creation, lighting, UI and testing with pilots of Germanwings fell under my work area.

Together with Jerry Haindl, who took over the whole progammier part, it was possible for me to steer this project.

Get more informations on my portfolio website: