Summary

2017 I`ve graduated my honours in Interactive Animation, right know I am working as a Freelance 3D Artist at two game projects. My absolute favorite is Hardsurface Modeling. I love to work with difficult shapes and my dream is to work at a AAA Level Hardsurface Artist.

Skills

  • Hard Surface Modeling
  • Weapon Modeling
  • PBR Texturing
  • Prop Modeling
  • Environment Modeling
  • Vehicle Modeling
  • Software Proficiency

    3ds Max
    3ds Max
    Unreal Engine
    Unreal Engine
    Substance Designer
    Substance Designer
    Substance Painter
    Substance Painter
    Marmoset Toolbag
    Marmoset Toolbag
    NDO
    NDO
    xNormal
    xNormal
    Unity
    Unity
    Photoshop
    Photoshop
    ZBrush
    ZBrush

    Productions

    Experience

    Freelance Hardsurface Artist

    LeadFollow Games
    February 2017 - Present | Germany

    - Designing and creating modular tanks and skins

    Freelance Supervisor/Lecturer

    SAE Institute
    October 2015 - Present | Frankfurt, Germany

    - Supervising all students at the work area

    - Lecturer for basic hardsurface modeling and texturing