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Virtual Reality Airbus A320 Cockpit

The aim of the present work was to create a cockpit of an Airbus A320 and to make it into a useful training software for pilots in combination with a game engine and VR.
Through this software in conjunction with VR, it is to be possible to practice certain procedures even outside the costly simulator.
The whole project was used as a test object for my bachelor work.

During the project I was responsible for all visual, as well as technical thinks in this direction. Starting with the planning of the cockpit layout, as well as highpoly / lowpoly modeling, texturing, material creation, lighting, UI and testing with pilots of Germanwings fell under my work area.

Together with Jerry Haindl, who took over the whole progammier part, it was possible for me to steer this project.

Get more informations on my portfolio website: www.max-hoek.de

Video of the Virtual Reality Flight Training Demo

Lowpoly Wireframe

Lowpoly Wireframe

All different Viewmodes with the Lightsetup in UE4

All different Viewmodes with the Lightsetup in UE4

Small example of my modeling work with Highpoly Wireframe

Small example of my modeling work with Highpoly Wireframe

UI Design (more informations on my website)

UI Design (more informations on my website)

Decal for all signings

Decal for all signings

Final Materials

Final Materials

Created every Material from scratch by myself in Substance Designer

Created every Material from scratch by myself in Substance Designer